R.U.S.E. Wiki

Беда́ (никогда́) не прихо́дит одна́.
"Trouble never comes alone."
- Russian Proverb

A sandbagged position armed with a 105mm medium-range artillery battery, rather weak, as bunkers go, but capable of shelling opponents from considerable range early in the game. The M1931 Artillery Position certainly gives weaker, faster opponents something to think about in the early phases of a campaign.

These bunkers should be positioned against bottleneck areas and is best against massed enemy ground units. It is vulnerable to air attack.


The artillery position is useful to lightly disturb infantry units and also to attack buildings, but it is remarkably weak and, for its static condition, very temporary. If the frontline changes, this artillery position presents all at one its severe shortages. Besides that, the artillery position handling is very annoying for the USSR average player.


  • Somewhat cheap for an artillery defense.

  • Fragile.
  • Immobile building; it's neither a reliable defence nor a great support.


Weapon Infantryyesicon.jpg Engineernoicon.jpg Buildingsyesicon.jpg Armor1yesicon.jpg Armor2yesicon.jpg Armor3yesicon.jpg Armor4yesicon.jpg Armor5yesicon.jpg Aircraftnoicon.jpg Rangeicon.jpg
Medium cal.
HE shell
17 17 17 3 2 1 0 0 1.2km


  • The real-world M1931 was a 122 mm gun, not 105 mm as shown in the game.

See also